Modeled and textured the shoulder and Chest Armor. Was building this off body geo that felt too slim. Im now re proportioning and beefing up so spacing between elements will change later. Might hop onto building the Cod piece and Saber next.
Tuesday, 1 March 2016
Here are some render tests of the Belt and chest box now with Emissives! So got the lights glowing and textures looking like a lived in used asset, not factory fresh which I'm not a fan of. Anyway more tests to come, going to get the body posed and ready for chest armor and fabric tests!